The Technoculture, Art and Games group brings together people from many different disciplines and sectors around digital games as a way to think, talk and create together. The group is based at Concordia but includes people from other universities, as well as outside the university.

Technoculture, Art and Games

Technoculture, Art and Games

June 1: G3/LuV, “Playing with Disciplines”

congressart2 TAG will be hosting a dialogue and demo on “Playing with Disciplines” at Concordia University’s FOFA Gallery during Congress 2010, from 10:30am until noon on Tuesday, June 1.

Our Gestural Games Group (G3) is examining how gestural motion and the body affect the player’s relationship to the audio and visual representations in the game and/or on the screen, in part by prototyping collaborative gestural games.

Our Ludic Voice (LuV) project explores vocal volume, duration, and pitch as game controllers, using the voice is a means of moving through a gameworld, and a determiner of material properties of in-game objects.

Join us for play and conversation.

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